Showing posts with label e-commerce. Show all posts
Showing posts with label e-commerce. Show all posts

Wednesday, 28 March 2012

Easy Payments, the Latest Customer Strategy for E-Commerce Operators


The concept of easy payment was examined in relation to ecommerce discussing how this impacts on customers as well as financial institutions and merchants (E- commerce operators). It was discovered that, despite the fact that easy payment strategy opens up vast  opportunities for both customers and operators (merchants) benefit them at both ends, certain issues as  regards the security and guarantee of transactions need to be looked into. The author conclude that it is vital  for financial institutions as well as operators to try to come up with measures to safeguard their interest in the  implementation of the easy payment system so as not to run into a loss.

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Sources: Rashad Yazdanifard ,  Igbanor Stephenie Esimhenor , Ajibola Olatunde Micheal and Arash pour
Seyedi

Friday, 9 March 2012

Facebook & Retailers Need To Improve The User Shopping Experience


Over the past year, Nordstrom, Gap, Gamestop, and JC Penny, just to name a few, have made a strategic decision to back out of the storefronts they had implemented on Facebook. Other retailers have joined the list as well, frustrated with the inability to sell on Facebook, and if there isn’t change, others will join in the “F-commerce” abandonment.
It’s too early to tell exactly whether blame should be placed with Facebook or the retailers themselves, but more importantly, there could very well be implications when it comes time for Facebook’s initial public offering of shares. Facebook will be under serious performance pressure to prove to shareholders that it has the ability to grow its impressive revenue base. Facebook based e-commerce storefronts are an example of a perfect opportunity to do just that, however more strategic attention will need to be placed on both Facebook themselves and the retailers to make the experience worthwhile to users

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Source: Marketair

Monday, 27 February 2012

QR Codes Connect Art on the Wall With Music on Your iPhone

Portuguese artist Nuno Serrão wants to make art viewing more stimulating by incorporating music through an iPhone app and QR codes.


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Source:Mashable

Sunday, 29 January 2012

When a company promotes its brand by investing to social media platforms: tools, data, persuasion factors




Before start analyzing this concept on whether or not companies are in position to promote their brands by investing time and money on social media marketing it is necessary to pose certain questions.


Is it sure that the company and its products will have ROI using social media platforms (like Twitter, Facebook fan pages etc. )?
Is there a specific methodology  that will lead to one of the  main objectives (which is the increased number of fans/followers)?

If an agency takes into account certain factors and by taking advantage of the new technologies and carrying out a certain business plan, it is  most likely for this campaign (in social media) to be successful.


Before start analyzing it is necessary to establish some certain facts based on solid and concrete evidence, that should be taken into account.


Facts about social media and companies
  According to Busby et al with 94 per cent of marketing executives responding to a 2010 survey indicating that they expect to spend more on social media over the following three years.” Thus companies are determined to spend more regarding their social media marketing policy.
  Why is that?  According to Facebook:

More than 800 million active users
 More than 50% of our active users log on to Facebook in any giv
 More than 900 million objects that people interact with (pages, groups, events and community pages)
 Average user is connected to 80 community pages, groups and events
On average, more than 250 million photos are uploaded per day
  On average, people on Facebook install apps more than 20 million times every day
Every month, more than 500 million people use an app on Facebook or experience Facebook Platform on other websites
 More than 7 million apps and websites are integrated with Facebook


Twitter has 175 million  registered users

100 million are active users , almost 40% log in merely to see what other people are saying

More than 50 million users log in each day, and the daily average number of tweets is in the realm of 230 million


According to Soboleva “One of the challenges for organisations attempting to develop an effective and efficient Twitter strategy is the lack of theoretical or empirical evidence on use of Twitter” . This means that there is no far an academically evidenced study that can be implemented by other companies for their brands.

36,9% of users follow companies on their Facebook fan pages because these companies offer deals/discount whereas on Twitter it’s  43.5, according to Get Satisfaction.

 60 percent of businesses believe social media content works best when used for communications, whether with customers, prospects or potential employees. Twitter, Facebook and other social platforms allow companies to interact in a more informal manner that makes brands more accessible.

Psychology. It is undeniable that the psychological factor plays an important role. Implicitly we feel  nice when we have the sense that we are a part of a broader group (the case in point a group that is represented by a brand and this brand belongs to a company). We feel important and that our opinion counts for the company and its brands, especially when there is a two-way communication. This two-way communication, can benefit the company in the long run in terms of CRM, customer relationship marketing.  The more popular a brand is, the more likely is to get  more followers/friends. However this does not necessarily mean that it can keep them, if the company follows a catastrophic social media marketing strategy.

However, despite these facts  which are based on solid and concrete evidence, there are tools that can facilitate and organize  a social media marketing  strategy.
Tools that should be taken into serious consideration before and during the social media campaign are the following.

Facebook Fan pages applications. Without mentioning any third companies that offer applications that can be implemented on Facebook Fan page, a company  through its marketing agency can provide vouchers/coupons for users in order to like  the specific Fan page. Coupons which are offered to  unemployed, students with discounts can allure the potential “friends”/buyers.
Examples are the Starbucks or the House of Fraser.  A student who is interested in getting a discount for a certain product  should provide his/her unique number to the online coupon that is available through the company’s fan page and in this way the company will be able to verify the student in case of multiple frauds.


Twitter is dynamic tool that social media marketers can use for their benefit. They can have access to accounts that are not protected by putting certain keywords which are related to the brand that they promote. Simply by putting  the brand on the search tab of Twitter, marketers can have access on the  accounts/users that refer to the product and in this way they can see if the sentiment of the users towards the brand is positive, negative or neutral.
Popular brands can be connected with a catchy hashtag that will connect


Klout is an important tool in order to measure your company influence on others (on Blogger, on Foursquare, Linkedin, Facebook, Twitter etc. ). According to Klout : “it provides powerful analysis and tools to help you more clearly understand your own influence, your network's influence, and the topical interests that make each of us special. Using Klout, you can improve your use of social media and better reach your network.
 For example, if a marketing agency implements a social media strategy for  a brand, e.g. Lipstic from L’Oreal , then in this case the social media marketers should conduct a thorough research on the search tab to find relevant influencers and topics, by putting terms like “cosmetics” and automatically relevant influencers and topics will be at their disposal. Consecutively the social media marketers should add the influencers (physical or corporate entities) in their list and interact with them .


Google alerts
An efficient way to find out what the users think before launching your campaign and during the social media marketing campaign is to find out what users across the Web think about your brand. For example, if we have a brand which is Next, then it would be necessary to keep track of any terms related to Next (clothes, women clothing, men clothing etc) which are related to our brand; thus with the use of Boolean/proximity operators the result types can come from everything or from selected sources (news, blogs, videos and discussions) to the team’s mail. In this way the social media marketers will be able to handle according every source across the Web that is related to their brand.




Brand Visibility Metrics
Social media marketers before and during their social media marketing campaign can have a daily  update on the impact that the brand has across the social web. Indicatively:
Social Mention is a social media search and analysis platform that aggregates user generated content from across the universe into a single stream of information.
It allows you to easily track and measure what people are saying about you, your company, a new product, or any topic across the web's social media landscape in real-time. Social Mention monitors 100+ social media properties directly including: Twitter, Facebook, FriendFeed, YouTube, Digg, Google etc.”
Also, it provides details regarding the sentiment (negative, positive, neutral), that could be useful for the marketers in order to mitigate any negative sentiment that the brand has.


A similar tool, related to brand visibility metrics is How Sociable.
According to How Sociable “We calculate the magnitude score by taking a sample of one week's activity across the social web and analyzing it to find out what portion of the activity references a brand



These handy tools, which  social media marketers are going to use are sufficient enough to ensure that the brands of the companies will be developed in order to expand their impact on the social web and its users and at the same time brand visibility metrics tools can provide the necessary assurances that any negative impact will be faced effectively in terms of crisis management (if something comes up) 


*It should be pointed out that different strategy should be followed for every brand.  This passage concerns general practices/rules that should be followed for all brands; however, it is up to the marketers -in conjunction with the company- to create a strategy that matches their needs separately. 


Vagelis Varfis

Sunday, 4 December 2011

33% of Companies Have a Mobile Marketing Strategy New Data

Mobile marketing is becoming a hot topic in the marketing community. Today, KingFish media released new survey data about mobile marketing. The new report, Mobile Marketing: Plans, Trends and Measurability, includes many interesting insights from marketers. You can download the report for the full research, but for an overview of the findings, we have selected seven interesting data points to share in this post
.



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Source: Kipp Bodnar

Most Companies Have Social Media Strategies


Three-quarters of companies currently have a social media marketing strategy, according toa new study from King Fish MediaHubspot and Junta 42.


Read more for corporate social media strategy

Tuesday, 18 October 2011

Defining the virtual tourist community: implications for tourism marketing


The notion ofcommunity has been a central element ofthe Internet since its inception. Though research on virtual communities have been extensive the concept appears to be ill defined and the understanding of members’ needs remains fragmented. The purpose of this article is to identify a theoretical foundation of the concept of a virtual tourist community based upon the core characteristics of virtual communities and the fundamental needs of community members. Perspectives ofhow one can define and interpret virtual communities within the tourism industry are discussed and issues related to the functions of virtual communities are explored from the member’s viewpoint. Implications are made regarding virtual communities in the travel industry from marketing and design perspectives.
For more, please click here

Sources: ELSEVIER SCIENSE,  Youcheng Wang*, Quaehee Yu, Daniel R. Fesenmaier

Trust in online advice


Many people are now influenced by the information and advice they find on the Internet, much of it of dubious quality.  This paper describes two studies concerned with those factors capable of influencing people’s response to online advice.  The first study is a qualitative account of a group of house-hunters attempting to find worthwhile information online.  The second study describes a survey of over two and a half thousand people who had actively sought advice over the Internet.  A framework for understanding trust in online advice is proposed in which first impressions are distinguished from more detailed evaluations.  Good web design can influence the first process, but three key factors  – source credibility, personalisation and predictability  – are  shown to predict whether or not people actually follow the advice given.

If you want to read more, please click here



Sources: Pamela Briggs, Bryan Burford, Paula Lynch, Alexandra Trabak

Tuesday, 20 September 2011

Location Based Services: European Data Protection Rules for Mobile Commerce


Wireless systems and unique identification of communication devices, combined with location data, enable service providers to deliver services based on location information. Information services that use the localization of the user via mobile network cells or satellites, in order to offer the user services that are tailored to its precise geographic position (so-called ‘‘Location Based Services’’ (LBS)), are among the most attractive services of mobile commerce. Examples of such services include; navigation services (tourist offers, management of car fleets or sales representatives, etc.); computer games and other games that make use of the possibility to locate the player (scavenger hunt, quiz, etc.); information services (weather, leisure time, restaurants, shopping, etc.); as well as advertisements (vouchers, etc.).
Read more for the Location-based services

Source: http://www.hunton.com/files  JORG HLADJ
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